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Fire vs Arcane in ICC - A discussion
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Post by
365547
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Post by
Slaaf
In My Opinion:
Marrowgar
: I agree with you there. Movement > AB Stacks.
Lady
: I stick to Arcane here, I seem to go OOM pretty quick on firespec, though on 10mans I kind of like Fire there.. Haven't tried HM there yet.
Gunship
: Whatever.. who cares xD its a faceroll fight..
Saurfang
: Only tried him on Arcane on Hardmode, still pretty tense, though I can imagine LB being pretty good being put on each add and see them explode o_O
Fester
: I tend to keep to arcane there.
Rot
: Agreed there again.
Professor
: The adds are generally pretty easy now when you have done him week after week so Yes, Fire is good there :o
Council
: I'd say Arcane normal and Fire HM due to the range of fire and the limitations to movement due to that debuff.
Blood Queen
: I went a 10man with a mage friend whos Arcane, even superior geared to me, we both blew cooldowns to see who got bitten first and the firemage got it(Me), Its surprising :O
Valithria
: Agreed.
Sindragosa
: Fire due to mobility in the last phase and the fact that you can spam hotstreak right after fireball without gaining an additional stack of unchained magic.
LK
: I simply go with fire, this spec is clearly superior imo to arcane for vile spirits, pure out LB spam and boom, nuclear explosion.
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299366
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311746
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23639
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345177
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Post by
StrangerWifCandy
For single target DPS, Fire is now supposed to be equal to Arcane in 3.3.3
That being said, since Fire has more options for dealing damage during movement via LB/HS, and even Fire Blasting to fish for another HS while moving, are all pivotal things that give you an edge over arcane where you'd otherwise be doing nothing or having to dump your Arcane Blast stack.
Like you said, Arcane has the edge in switching to adds. Really, the only fight this is an issue on is Saurfang. On professor, the oozes and clouds have enough HP for ignite ticks to roll, and for one LB to explode.
The way it is atm, there really isn't even a reason to stay arcane unless you don't have the gear to make fire competitive. Arcane is fine, and better for HM Saurfang, but going fire will have you dealing maybe a couple hundred thousand extra damage at the end of most fights, sheerly because of how easy the rotation is compared to arcane.
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365547
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