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Seal of Command Good For Tanking?
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Post by
hatman555
In fact, if we take your limited data, it leans to SoC being superior in heroics.
O.o! Must get more dataz! Must disprove SOC!
Cheers,
Hat
Post by
Quest
Hat that's a bit ridiculous. If Im expecting steak, and bite into an apple, Im going to hate SoC too.
If youre MT for your raids, and all youve every used is SoV, and how you tank is going to be molded around how SoV interacts with mobs. You cannot base your review off of a few pugs, nor would you have a good tanking experience as a rogue (tell that to illidan amirite).
Things that live under ~30 sec, soc is superior, so its upto you to get used to SoC tanking, or simply use SoV with the knowledge that you arnt doing 100% of your ability for the purchase of some comfort and familiarization.
Post by
valundar
, or simply use SoV with the knowledge that you arnt doing 100% of your ability for the purchase of some comfort and familiarization.
Don't underestimate the power of the tank feeling comfortable with a familiar situation.
That is why (partially) i have yet to respec to grab SoC.
My SoV works fine now as we faceroll through heroics.
Perhaps if i start having issues ill re-think... but hey... the only concession i have made in my spec to heroics is grabbing 2/2 SA...
That way my other spec isnt to tank raids... it is Ret. (usually holy.. but for now its ret)
Post by
blademeld
Inability to get comfortable with a different seal is a lack of will on your part.
Post by
149504
This post was from a user who has deleted their account.
Post by
valundar
Inability to get comfortable with a different seal is a lack of will on your part.
That's 100% true.
And while out working (yes it sometimes does happen!) I had an idea.
I can respec to 1/2 sa and grab SoC.
Then just keep a few glyphs of SoC and SoV for when i need to switch.
I can feel a-change a-comin!
Post by
blademeld
Glyph of Seal of command isn't worthwhile... unless you OOM every 2 minutes.
Post by
valundar
Glyph of Seal of command isn't worthwhile... unless you OOM every 2 minutes.
In 2min i hope to be 1/2 way through the heroic.. ;-P
Ill try it without changing glyphs, if I don't have mana issues, then itll be done..
But im thinking it may be smoother to switch, since the SoV glyph is 100% useless when using SoC.
We shall see.
Bye bye days of quick tabbing to see the re-assuring stacks of SoV......
Post by
blademeld
It won't do you any good when you have 4-12 mobs on you and your mana bar is full.
It'll slow you down since you need time to apply the glyph.
Post by
valundar
Here
is my updated setup.
FoS and PoS went smoothly.
Still felt odd not checkin for stacks of sov on the multi-mob packs... But ill get used to it.
Snap threat really is nice this way.
And as long as i keep enough mobs hittin me with blessing of sanc on... mana isnt an issue.
Progress!
Post by
234695
This post was from a user who has deleted their account.
Post by
valundar
Want to chime in yet again.
Using SoC as while tanking random heroics really really is much MUCH better than SoV.
Trash.. and hell even bosses... dont live long.
I thought it would be uncomfortable running without watching the SoV stacks... but it isnt.
The mobs just stick you as if they are flies and your shield is made of flypaper.
woohoo!
Post by
josephles32
Switched to the SoC spec for tanking yesterday, and so far am happy. I have noticed more dps, and a little more threat, especially on those larger mobs. I continue to switch to SoV for single mobs and bosses however. I'm liking the cleave!
Post by
326684
This post was from a user who has deleted their account.
Post by
Victarious
For what it's worth, if my information is good (which is to say if wowwiki's info is good...so who knows), the expertise hardcap for heroics is 24. This could vary on bosses, but that's the believed math on level 82 mobs. So, if you're worried about heroics, you can just get to that expertise cap, and glyph SoC, and then use either one to maximum effect.
I know I pretty much only run heroics, and using that setup I've never seen a parry or dodge in my logs, but of course the RNG monster could be being kind as well. Anyway since people were talking heroics I just wanted to share.
Post by
Quest
Youre going to see plenty of parries in your log with 24 exp as a tank in heroics.
Post by
118032
This post was from a user who has deleted their account.
Post by
hatman555
a) Communication. Essential for a tank to keep control on fights.
b) This is also something we expect. If I had a dime for every time I had to "adjust" when a pre-hot/pre-shield was too late.
All I'm saying is that in my SOV spec, I don't need to deal with these issues, Healers don't pull threat off the first 3 mobs i hit and leave behind.
Perhaps that would be the case if I let my wall of text stay. Well my point of view is that if the tank charges ahead leaving people behind and then whines about going back to clean up the mess, that would not make him a serious tank. A good tank these days side strafes forward if you know what I mean, making turning a non issue.
There is an efficient way to tank, and none efficient way to tank. The more extra work i need to do, means the slow the group progresses. I think you see me as running ahead with no regard for what i left behind and just expect them to come to me? What I have been trying to say this whole time and think I have said it a number of times. With SOV, I could do must longer running chain pulls in PUG groups, that don't know when I'm going to stop.
SoV is technically going to yield higher DPS as long as your targets with 5 stacks stay alive longest. Which rarely happens because first kill targets are what you build the threat lead on xD
Before any of the trash mobs died in every pull I could get 5 stacks of SOV up on at least 5 if not 6 targets. As prot is is very, very easy to stack SOV dots all over the place.
Maybe its just me but SoComm yielding 8k dps on one group of trash and 6k on most other groups actually made it my Mastercard.
I would love to see a screen shot. and maybe a screen shot of any overall Damage meters for the end of a heroics run.
Cheers,
Hat
p.s. Does your paladin have a name?
Post by
blademeld
All I'm saying is that in my SOV spec, I don't need to deal with these issues, Healers don't pull threat off the first 3 mobs i hit and leave behind.
2 SoC hits ~= SoV 1 stack over 15 seconds, 1 melee and 1 HotR hit will cover that.
So I'm going to say you're being biased here.
Before any of the trash mobs died in every pull I could get 5 stacks of SOV up on at least 5 if not 6 targets.
Your targets are dying too slow. Even with tab targetting and HotR you need 30+ seconds of mobs in melee range to get 5 stacks on 5-6 targets. (HotR every 6 seconds, ShoR every 6 seconds, melee every 1.5 seconds)
I would love to see a screen shot. and maybe a screen shot of any overall Damage meters for the end of a heroics run.
Overall damage doesn't mean anything in this experiment with PuGs.
You need to pull your head out of the gutter.
Post by
hatman555
Before any of the trash mobs died in every pull I could get 5 stacks of SOV up on at least 5 if not 6 targets.
Your targets are dying too slow. Even with tab targetting and HotR you need 30+ seconds of mobs in melee range to get 5 stacks on 5-6 targets. (HotR every 6 seconds, ShoR every 6 seconds, melee every 1.5 seconds)
I'm only talking about ICC trash here. I in no way expect to get so many stacks up on heroics trash.
Overall damage doesn't mean anything in this experiment with PuGs.
Sorry? Overall Damage = how fast the heroic dies, how fast anything dies. If I can do more damage over all, then that means I'm contributing more to the group.
You need to pull your head out of the gutter.
Excuse me? I had respect for you, but comments like that just make you look bad, not me.
Cheers,
Hat
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