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Bad build?
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Post by
437541
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Post by
Domoaligato
please post the build.
Post by
Monday
What is it for, what do you plan to do with it? Is it PvP, PvE, a mix?
All in all, I myself would just recommend taking two points out of sheath of light and putting them in Divine Strength (for now). And maybe some points into vindication, as the AP reduction can really help out tanks during five mans and raids.
Oh, and you don't really need to worry about spec until Northrend
Post by
svirve
If you just plan on using it while leveling, you said it was good yourself.
If you plan on using it later on, we cant really comment since it's a 64 build. As far as we know you might go down the holy tree with the rest of the points.
Post by
437541
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Post by
svirve
I've heard it's hard finding groups as a DPS so I was thinking maybe Prot or Holy once I hit 80 but I'm not sure.
Sure there is a shortage of tanks/healers on pretty much most realms.
But think of it like this:
A 5 man dungeon has room for one tank, one healer and
three
DPS. So DPS gets 300% more spots.
10 man raids have room for two tanks, two healers and
six
DPS. Once again 300% more spots.
25 man raids have room for two tanks, three healers and
twenty
DPS. That's 1000% more spots than for tanks and more than 600% more spots than for healers.
So if you think it's hard to find a group as DPS, imagine doing it as a tank.
Post by
pezz
There's also a shortage of good, dependable DPS who can regularly make their guild's scheduled raid times and generally have an IQ above room temperature. Become one of those and you shouldn't have problems.
Post by
MegaVolt
I've heard it's hard finding groups as a DPS so I was thinking maybe Prot or Holy once I hit 80 but I'm not sure.
Sure there is a shortage of tanks/healers on pretty much most realms.
But think of it like this:
A 5 man dungeon has room for one tank, one healer and
three
DPS. So DPS gets 300% more spots.
10 man raids have room for two tanks, two healers and
six
DPS. Once again 300% more spots.
25 man raids have room for two tanks, three healers and
twenty
DPS. That's 1000% more spots than for tanks and more than 600% more spots than for healers.
So if you think it's hard to find a group as DPS, imagine doing it as a tank.
You are running 25man progression with 3 healers? They must be insanely good ;) Often enough there are also more then 2 tanks in 25mans.
I'd say 5 healers are common for harder content, Anub hard mode is often healed with 6 according to worldoflogs.
And yes, there are more spots for DPS. But there also are a LOT more dps then healers/tanks. And almost every healer/tank has a DPS off spec anyway.
Post by
biogoo
Heh, I am willing to try Ony25 with three heals, as it is actualy possible to one-heal the 10man version (been there, done that), but five healers is what I call minimum for ToGC25 and what we are also running ToC25 with. Anyway, in PuGs its usualy +1 heal, often seeing even "LFM x/3 tanks x/7 heals" on chat. As if more heals could undo DPS failures.
Post by
365561
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Post by
437541
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Post by
299264
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Post by
svirve
You are running 25man progression with 3 healers? They must be insanely good ;) Often enough there are also more then 2 tanks in 25mans.
I'd say 5 healers are common for harder content, Anub hard mode is often healed with 6 according to worldoflogs.
Progression, no (never said so either).
Farm, yes. Unless i have more healers that want to raid then i'd bring them incase they need any gear.
Heh, I am willing to try Ony25 with three heals, as it is actualy possible to one-heal the 10man version (been there, done that), but five healers is what I call minimum for ToGC25 and what we are also running ToC25 with. Anyway, in PuGs its usualy +1 heal, often seeing even "LFM x/3 tanks x/7 heals" on chat. As if more heals could undo DPS failures.
I'd be comfortable running ToC25 with 3 healers. ToGC25 i'd agree with you and bring 5.
And yes, there are more spots for DPS. But there also are a LOT more dps then healers/tanks. And almost every healer/tank has a DPS off spec anyway.
SOrry Svirve, I don't agree with you, even with the numbers, of course there is more slots for dps, but normally there is a lot more dps in all realms, and I saw that in game, I have 3 dps Chars and now with my pally tanker/healer I just stop doing H if I want... even if I'm not on lfg people ask me if I can tank or heal... this in Gurubashi.
But... there is a detail in this... you can't become a healer or tanker just for this reason.. you have to like it, otherwise is better to play as dps.
I'd like to use a lifeline, sarcasm.
Ofcourse it's easier to get a spot as a tank/healer.
Even though DPS has ten times more spots than tanks in a 25 man raid, there is 300 times more DPS than tanks.
Post by
365561
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Post by
valundar
Heh, I am willing to try Ony25 with three heals, as it is actualy possible to one-heal the 10man version (been there, done that), but five healers is what I call minimum for ToGC25 and what we are also running ToC25 with. Anyway, in PuGs its usualy +1 heal, often seeing even "LFM x/3 tanks x/7 heals" on chat. As if more heals could undo DPS failures.
Yup. 1 healing ony 10 is actually really really fun.
I recommend all healadins to give it a go!
(remember to melee ony in between HL bombs! stand where the pets do.)
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