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WoW Class Paths....
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Post by
99382
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Post by
sutasafaia
This has been suggested more times than I can even count and always gets shot down for one reason or another.
All in all I wouldn't mind it, except for the Beastmaster one. The whole point of speccing beastmaster is to stay OUT of combat and let your pets do the work.
Post by
Monday
This looks like what the level 70 talent points would be if they do that in cataclysm.
Post by
57251
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Post by
423967
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Post by
366611
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Post by
99382
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Post by
Thror
lol@Xoriouz. Oh noes he stole an idea, call the police. The best thing is that the game you used as an example stole pretty much all its ideas from previous work.
There is nothing like "stealing an idea" in gaming. If it attracts players, game companies implement it. Things like Item Sets, huge spiky armors, crafting proffesions, vanity pets, &*!@s... are appealing to people, and they are pretty much in every MMORPG game now.
The idea in this topic reminds me of Prestige Classes in D&D, and it wouldnt really work for WoW.
All those extra "feats" you suggested could just be new talents, without the requirement to rename the class.
Post by
366611
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Post by
Ahmi
"Rage of Saurfang" - Enter a livid state and perform an automatic sweeping attack that deals 1500000000000% weapon damage plus a bleed effect thats damage is based on God's attack power. This effect automatically follows being a victim of critical strike and strikes up to three thousand opponents as you become exact some revenge on his friends.
Fix'd.
Post by
wolffe
Your basicly describing whole new talant tree's.
Post by
Gammosh
Its an interestin concept, but i doubt theyd put it in, i mean completely changing classes?
I did like these:
Spirit Warrior(fury) -
quit being so angry
and use spirits to guide your attacks (buffs) increased hit percentage, increased crit damage bonus and armor penatration, your attacks land more and hit with more punch, like a disciplined warrior. Increased dodge. Yes you can keep the 2hander in your mainhand....
I lol'd.
Bloodmage (fire) - use your power alongside your feeling, enrage upon all misses/resists/absorbtions causing a great increase in casting speed and critical damage, hit and penatration (resist this!). Greatly magnified spell damage upon weak opponents as you sense their imminent downfall.
This one i really like.
Warmage (Arcane) -
be squishy no longer
.....Unlock ability to wear mail armor, equip a 2h staff in offhand and 1h sword in mainhand, have arcane powered melee attacks and uber
arcane forcefields
that protect you and your friends in battle (
oh i know you want one
).
Hah... mages are damned in that vein
*StoTs or Stun over Time, are DoTs that make you periodically double over in pain resulting in reoccuring 1 second stuns, is subject to stun resistance.
This is a good idea, like the
Curse
you get in Ashenvale. Id hate to be on the recieving end of that.
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