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WTB new Prospecting and Milling cast!
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Post by
Shinn
http://www.wowhead.com/?spell=31252
2s cast
http://www.wowhead.com/?spell=51005
2s cast
I have Jc and Scribe professions, and i love to prospect and milling, but it takes too much times if you prospecting/milling 100 stacks of those.
How bout changing the spell
- It's not 5 ores/herbs but 20 instead and cast time like 5s also increase the gems gain since it's x4 normal cast.
- 5ores/herbs but faster cast like 0.5s-1s.
I'm sure most people have this professions would agree with me.
Post by
Wildhorn
Official WoW forum with a suggestion forum this way ---->
Post by
303152
This post was from a user who has deleted their account.
Post by
Zhivago
I would be happy if they put in an API so addon creators can allow you to mill/prospect any/all the weeds/ore you have in your inventory. That way you could set it to run and go take a poop or something.
Post by
Wildhorn
I would be happy if they put in an API so addon creators can allow you to mill/prospect any/all the weeds/ore you have in your inventory. That way you could set it to run and go take a poop or something.
Which is called botting. When you are playing, you are supposed to be 100% of the time in front of your computer.
Post by
239153
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Post by
Zhivago
Right. Before the Chef's Hat, I would make like 40-50 fish feasts at a time. Now I not gonna stare at my Advanced Tradeskills Window for 5 minutes: I am going to do something else. Same deal with scanning the AH on Auctioneer (although the fast scan thing is way better than the old slow one). I just want to be able to have 250 herbs in my inventory and mill them all without having to click..click...click a whole bunch of times. Same deal with prospecting. Now I can see where Disenchanting could be an issue...but I will take the milling and prospecting.
Post by
331679
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Post by
Porcell
Had a guildie ask me to do some Darkmoon cards for him. He said it was going to be about 40 minutes of work. I scoffed. Then he ended up trading me about 100 stacks of herbs. Breaking those down to pigments, then doing it all over again to make them into inks. It took me probably an hour. I was put on standby for a 25 man ToC alt-raid when I started working on it, and I didn't finish until after the raid was finished, so yeah, about an hour.
I don't remember exactly how many there were, but the first batch of inks was 325 inks (so 650 pigments), which alone was about 10 minutes of just ink processing time. At least for the inks I can go AFK, I had to click my Mill macro every 2 seconds for like 250 times.
Post by
RamRod10
There is a reason Blizz does this. If they let you mill/prospect full stacks of mats at a time the GM's would be flodded with tickets for people saying they accidently prospected the entire stack and they want them to undo the mill. When it is set to 5 at a time, people can't mill something they didn't mean to.
Post by
ArgentSun
There is "Create All" button for professions that craft. Why can't there be a "Mill All" and "Prospect All", after a mild modification of how JC and Inscription work?
Post by
361800
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Post by
JemiS
They should just make it work like Smelting:
Have a normal tradeskill window with abilities for each of the items you can create, ie "Prospect Saronite".
Then you can do as you do with other tradeskills now, and select how many saronite you want to process, and set it to run.
Shouldn't be that hard to program, especially not for prospecting.
There will be more skills to add for milling, but it still shouldn't be that bad.
Post by
239153
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488155
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Post by
468639
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Post by
468639
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Post by
Achloryn
There is "Create All" button for professions that craft. Why can't there be a "Mill All" and "Prospect All", after a mild modification of how JC and Inscription work?
having a JC and a scribe, i am in full support of this idea.
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