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Live
PTR
10.2.7
PTR
10.2.6
Beta
HPS, Overhealing & OOM
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Post by
179389
This post was from a user who has deleted their account.
Post by
karlusdavius
Discipline will come back into it's own when ICC hits as the Debuff for tanks allows Blizzard to lower the damage of bosses, but make it more regular, which is what we excel at healing.
Post by
179389
This post was from a user who has deleted their account.
Post by
OscarDivine
Ignayshus, that in your signature is "Blademeld" so you should probably quote him.
Post by
179389
This post was from a user who has deleted their account.
Post by
Paolo
Then just put quotes around the whole business.
And then everyone can copy it and use it for their own sig as well.
Post by
312967
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Post by
312967
This post was from a user who has deleted their account.
Post by
167046
This post was from a user who has deleted their account.
Post by
MegaVolt
You almost sound like you're trying to claim that you're able to keep everyone at 10k health pre-emptively so that PC isn't a problem. If you do that, Anub'arak heals for too much. You are desperately trying to spread misinformation wide and thin, and continue to base your answers off that misinformation rather than the facts. You say things like this:
Which is
NOT TRUE
. You have to keep people at
minimal health
so that Leeching Swarm is not healing Anub'arak for a massive amount. If you deliberately heal the Leeching Swarm damage, and keep
everyone
at 10k health or more, a) you're going to run oom, and b) Anub'arak will leech too much health and be unkillable. This is all on
heroic
, by the way. On normal mode, do what you like -- he's damn simple.
Reading comprehension sadly doesn't seem to be a strength of many users in this forum.
What I wrote is that I have the two people with PC on them at 10k health before PC ticks the first time.
Usually they are at around 3k health before PC hits. Then within those 3 seconds until the first tick occurs I fire off one Nourish (with 50% crit chance it will easily bring their HP to over 10k on a crit) and one Swiftmend on the other guy (which doesn't even need a crit to get them over 10k).
But you got a point, PC will hit for more then 2k. I haven't checked the combat logs recently but my guess would be something around 3k, maybe 4k at most. At least not even close to 6k.
You seem to have misunderstood my point about "healing against the swarm damage". Let's go to a completely arbitrary example so that we can get rid of all those emotions people seem to have on the Anub fight and let's think about it logically.
Let's assume we have only one guy to heal. He is taking damage from two sources. He has 50k HP and spell A will randomly do 49k damage to him. It can never ever kill him on its own but it will take almost all of his HP away.
Not let's say spell B is a DoT ticking for 2k damage on him every 5 seconds and after being hit by spell A the spell B is applied.
Which of the two spells would you classify as burst damage? Is spell A the burst spell? I'd say it sure is! After all it does take 98% of the guys HP away at any random moment. But on the other hand it can never kill him on its own.
If the guy ever dies it will always be due to spell B ticking on him, spell B will be the one taking that remaining 1k away. But does that make spell B a burst spell? I don't think so.
Let's look at the healing. If the guy dies, why did he? Did he die because spell B was so evil and strong and killed him? No of course not, spell B is a lousy pathetic DoT that does almost no damage. If the guy dies then he did so because of spell A. Spell A is the one that brought him down from 50k health to 1k. Spell A is the one that made it possible for spell B to finish him off.
So if he really dies then it's not because spell B didn't get healed. If he dies then it is because the damage that spell A did on him already did not get healed before spell B ticked. What is being healed is NOT the damage spell B does. He has to be healed before spell B has any chance at all to do damage. So what really gets healed is the damage that spell A did. Spell A is the source of burst damage in this example and I'm pretty sure nobody would argue that spell B is burst, right?
Now let's go back to Anub: Replace spell A with Leeching Swarm. Swarm will not hit for 98% of the guys HP all at once like spell A did but it will essentially have the same result. Spell B is pretty much like PC. And that's why I don't think PC is burst damage.
Again: I never said that I keep
everyone
at 10k health. That would be just plain stupid. And probably impossible anyway. But you have to keep the
two
raid members that get PC at over 6k health. My healing spells just so happen to take them to over 10k most of the time. A bit more then necessary but whatever, it doesn't really hurt. The point is: You have to take them to 10k (or 6k or whatever floats your boat)
before
PC hits. You don't actually heal the damage that PC did - at this point PC hasn't even done any damage yet. PC is not the enemy. PC, spell B, is just the "finisher". Leeching Swarm, spell A, is the real bad guy. That is the main source of damage and that is what a healer really has to fight against (on the two people that got PC, of course not on everyone).
Just open Recount, look at damage taken and check what was the main damage source on somebody who had PC. I bet the contribution from PC is dwarved against what the swarm did.
Simply put: You are trolling. Stop trying to claim you can (have) do (done) something you can't (haven't).
I lol'd. Jealous much?
Post by
91278
This post was from a user who has deleted their account.
Post by
MegaVolt
We are done here. I'm sorry, but you are approaching this issue from completely the wrong angle, whether you like it or not. I am not going to discuss the colour of the sky on Earth with someone who wants to say "But
if
the Earth had
these
particles in the air instead, the sky would be green!"
There is no
if
. We both know that the only hard thing about PC is that first tick. After that one is done it is very easy to heal two people enough so that they never die to PC. Only the first tick, one healer having only 3 seconds to react to get 2 healing spells out, is really dangerous.
It is an undisputable fact that until that first tick happens PC did exactly 0 damage.
It is also a fact that you have to heal the guys with PC on them
before
that first tick.
Therefor there an be only one conclusion: You are not healing PC damage. The only other source of damage on the raid in that fight is Leeching Swarm. You are healing against the Leeching Swarm and not against PC.
This just can not be denied. This is a very blue sky, certainly not a green one - but you know that already! At least show some balls and admit it instead of trying to weasel your way out of it.
Now I think it is a very valid question to ask: How can it be right to classify PC as "burst damage" when healing the damage that PC causes isn't even remotely a priority?
Post by
Paolo
We are done here.
Post by
174266
This post was from a user who has deleted their account.
Post by
karlusdavius
at least we have a point of referance for retarded post answer by a druid in a priest forum who supposedly "Hates" personal attacks...
Reading comprehension sadly doesn't seem to be a strength of many users in this forum.
oh, and just to reiterate those
straws
...
I'd agree on normal mode but not on hard mode. I haven't healed the 25man hard mode yet, only the 10man one and in 25 the swarm only gets stronger - but already in the 10man version I need every bit of healing I can get to keep the group alive. If I miss only a few GCDs we will wipe. I even had to glyph Rejuvenation for it to be able to keep everyone alive (we run with only 2 healers, a Paladin healing the MT with beacon on the OT and me, Druid, as single raid healer).
Post by
312967
This post was from a user who has deleted their account.
Post by
MegaVolt
aye, i'm a priest, on a priest forum, it's really not helpful (or appropriate?) to have to read through thousands of words solely relating to a druid perspective. maybe if this was a simply a healing board i could understand the necessity for these constant druid interventions, but it's not, so they just serve to confuse issues and, frankly, mess up what is otherwise a healthy and helpful community resource.
As I said the Druid is my
main
but I have
alts
. I have done plenty of healing on my Priest. Just no hard mode experience with him (since it's not my main and we aren't really doing alt runs in hard modes ;)).
Additionally this has nothing to do with a Druids perspective. The Anub fight mechanic is the same no matter which class is healing.
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