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3.3 - How will this effect druid pvp?
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Post by
Eleazer
So I was perusing some of the recent changes upcoming in 3.3, and speaking from a feral pvper some of them scare the snot out of me.
1. Shadow priests getting a huge dps buff. They needed a survival buff, but instead got a huge damage increase. Seeing as how they are already the toughest for me to kill if I don't focus them down right away. I feel and have heard that they pretty much can kill anything with in 6-10 seconds. We have no ability to get rid of anything they cast, and their dots and fear are instant and you can't los Mind flay. Personally, when I see a shadow priest I either focus fire it down or stay far far away even now. The changes are going to turn them into druid killing machines.
2. DK changes to SS - While Unholy needed a huge change for pve purposes. SS is one of the few attacks that already ignores armor, and seeing as how unholy is already the biggest pain in the butt class to run into in arenas or bg's I would say this is equally a pain.
3. Demon locks, are getting a necessary changes - Maybe they can't global me anymore, but now we are going to have to watch out for lock/priests combo's which will be able to blast me up.
4. Shamans - Come on! Though it's about time you could CC those stinking wolves. Why do they need a shorter cooldown on Earthbind Totem?
5. Paladins - I laugh every time I see another ret pali nerf. The FoL can no longer do a HoT unless specced into is a beautiful change.
6. Hunters - None of these changes really affects us at least not that I can see.
7. Druids - the haste buff is really going to make resto druids harder to kill. The 8 second Pred Strikes change is a needed nerf, but it's not like most of us were holding onto the instant cast.
8. Warriors and Rogues - Nothing of Consequence happening.
9. Mages - While Fire Mages needed an upgrade, and the Arcane adjustments will be nice. Is it really necessary to buff the ultimate CC class with an even crazy damage or faster casts? They are already really tough to kill even when focused, adding more damage to them is going to make them them even tougher to kill.
Anyone else notice any other changes that will affect us greatly?
Just to be clear, I am in no way attempting to start a moaning and complaining thread. I want to plan for the patch and make sure we can come up with some counters to these changes. Personally, The frost mage and insane shadow priest buffs are what scare me the most.
Post by
241152
This post was from a user who has deleted their account.
Post by
Kaitain
ye idd it does seem like a very poor selection of PvP buffs/nerfs.
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