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PTR
10.2.7
PTR
10.2.6
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Titan's Grip
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Post by
481709
This post was from a user who has deleted their account.
Post by
Porcell
yet i m playing wow classic and i give my talent point titan's grip..then i use two two handed weapon,but my damage is reduced %10 both weapons...why i have this problem?for i m classic player?so when i buy tbc and lk i dont see that problem?
Why don't you read the tooltip for the talent?
Titan's Grip
"While you have a two-handed weapon equipped in one hand, your physical damage is reduced by 10%."
The 10% damage reduction is a function of the talent. It's a necessary penalty; you get quite a lot of extra damage from being able to use two two-handed weapons.
Post by
481709
This post was from a user who has deleted their account.
Post by
pak52b
if you move over the damage text, it shows you what each hand does separately (if im not mistaken)
Post by
Porcell
i read tooltips i know penalty but..i wanna say this...when i use two two handed weapon for example my damage 400 500(with penalty) but when i use just one two handed weapon my damage 450 520..i wanna say this...i dont gain benefit from other two handed weapon
The language barrier is becoming a problem here.
If you don't like the damage you are doing as Fury, you can always switch to an Arms spec instead:
http://www.wowhead.com/?talent#LcrhbfIt0b0RdGzio:Iq
Post by
481709
This post was from a user who has deleted their account.
Post by
Sakkura
i read some topics...this penalty reduces %0?...sorry my english bit so i could not understand somethings!you understand my wish?if i can not gain benefit use two two handed weapon why i use titan grip?because when i use one two handed weapon in my melee stats say ur damage too higher than use two two handed weapon?...:) if only i know too much english :D
When you use two twohanders, the one in your main hand will not hit as hard as normal. But you will get a lot more damage from having another weapon in your offhand. That weapon will do 62.5% of the damage of the main hand weapon. So 90% main hand damage plus 0.9*62.5% = 56.25% weapon damage will be more than just one weapon doing 100% damage.
Also, your whirlwind attacks will use the offhand weapon damage as well as the main hand weapon damage, so titan's grip will make whirlwind hit a lot harder.
Post by
Lorkin
The 10% damage reduction is a function of the talent.
It's a necessary penalty
; you get quite a lot of extra damage from being able to use two two-handed weapons.
Why is it still necessary? Aren't the pure dps classes well above warrior dps now? I could understand why they put this in before when fury warriors were smashing charts, but does this still hold water?
Post by
Foopeemoa
It still holds water, as Fury is still pretty competitive for top dps on a lot of fights. The "pure dps classes should be ahead" argument by Blizzard is a nice idea, but they certainly are not sticking to it, as DKs and Kitties are near the top on most fights. If they removed the 10% penalty, Fury would likely be ahead of all other classes/specs at higher gear levels.
Post by
Lorkin
To me, the latest implementation of TG was just a lazy way around it. TG has gone through many different changes, a lot of different kinds of penalties, and even had all the penalties removed. This latest one just seemed like a last minute change to appease all the pure dps class nerf calls.
It's like they did a comparison of Fury dps and lets say rogue dps and found Fury dps was about 10% higher. Blam, just slap a 10% reduction to TG and problem solved. No thought at all.
Post by
Animefury
I'd say go Arms if you want to do good dps at lower levels/gear levels. Fury dps is quite low until you get full 200+ iLvL gear.
Post by
Sakkura
To me, the latest implementation of TG was just a lazy way around it. TG has gone through many different changes, a lot of different kinds of penalties, and even had all the penalties removed. This latest one just seemed like a last minute change to appease all the pure dps class nerf calls.
It's like they did a comparison of Fury dps and lets say rogue dps and found Fury dps was about 10% higher. Blam, just slap a 10% reduction to TG and problem solved. No thought at all.
Well, they sort of had to do it that way. If they tried to solve it eg. by nerfing bloodthirst and whirlwind, fury would be completely useless for levelling until you reach TG (level 60). Nerfing TG allows them to keep the rest of fury less gimped.
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