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Rogue 3.3 = OP
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Post by
293072
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209609
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255458
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Post by
244869
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Post by
Deepthought
heck rogues may just start using vanish as a 1 second immunity
They still take the damage, it just doesn't break stealth...
Post by
165617
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Post by
329396
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Post by
Lightrain
It needs to immune incoming damage, not damage cast after Vanish. The biggest problem is latency, which makes it near impossible to fix the issue. A rogue that vanishes while running away has a bigger chance of getting hit by an incoming ranged spell/attack.
I for one use Divine storm on my paladin all the time to get vanished rogues. This is dumb as most rogues will vanish with 3-5 DoT's on them and still manage an opener before getting knocked out of stealth even while DoTed.
This is not really for the skilled, this is catering to the casuals yet again.
Post by
Rekijan
If you cant even spell rogue you have no right to complain.
Post by
DeathBlood
Rouge 3.3 = OP.
This is one of the most retardedly illogical things I have ever read. Are you trying to convince people that a 1-second, long-awaited Vanish fix is going to suddenly make a class OP?
Rogues have been the least-played class for nearly all of wotlk:
http://www.warcraftrealms.com/weeklyactivity.php
I sincerely doubt this fix is going to make that much difference. The 1-second is just to avoid the incoming damage from pets/projectiles. You can still unstealth us after 1-second, duh. Oh, maybe you'll have to actually use your AoE ability twice now instead of once? God forbid, what a huge change! Yeah Rogues are OP now QQ. Yeah right lol.
It just seems like rouges only get buffed and never nerfed.
That's simply incorrect. Maybe you need to double check what "seems" true and check the facts. We had 3 nerfs in 3.2.2:
1) Fan of Knives: The damage done by this ability has been reduced by 30%.
2) Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.
3) Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.
Don't misinterpret that I'm QQing about these nerfs, I'm simply pointing them out to note that you're wrong. Rogues do get nerfed. Further proof to discredit your obviously one-sided, biased original post anyway.
Posts like these just show how much people hate Rogues for some reason. When the least-played class in the game receives a minor buff, people flip out. They have no respect for class balance, they're just anti-Rogue. Maybe they got ganked while leveling, I don't want to speculate, but people are just anti-Rogue. They can't seem to grasp the concept that Rogues are in no shape, way or form Overpowered right now.
Post by
DeathBlood
Rouge 3.3 = OP.
If you cant even spell rogue you have no right to complain.
Epic win.
Post by
spcmack
Wall of text to follow, i think most of the arguments are valid though.
Rogues are the games current punching bag. There is no class i find easier to kill as a hunter. im sure most classes agree. im not sure how i feel about fixing vanish yet though. last year when my rogue was my main i never had problems with vanish the way it was. it seems like maybe too many rogues werent happy with popping cloak of shadows at the same time, or something. personally though, rogues are the only reason i pvp with a cat pet, I intentionally chose a pet that inflicts bleed damage, that can not be cleared by cloak of shadows, i dont think giving you 1 second of extra time before my bleeds pop you out is too much to ask, but perhaps giving you 3.5 because you got lucky on your timing and hit it right before my bleed ticks is. lets give the PTR a chance to kick it around for a while. After all, rogues currently have less survivability than any other class in the game, sadly including enhancement shamans. They are much more glass these days, than cannon.
if it is obvious that rogues are simply dropping the BC combo of
cheap shot, smash face smash face smash face, kidney shot, smash face smash face smash face smash face smash face, vanish, cheap shot, smash face smash face smash face (why are you still alive dude? ive been smashing your face for 12 seconds with one of the premier dps dealers in the game) smash face evasion (maybe now is a good time to pop flurry too?) smash face for another 5 seconds or so....DIE...
then it MIGHT be time to worry...maybe a pre-emptive strike by putting a 5 second NO CHEAPSHOT debuff after applying vanish, so it HAS to be used defensively (which is the primary reason rogues use to argue that it needed to be fixed), instead of just using it to reset their damage rotation.
as it stands though...im dusting off my rogue tonight, and leveling him from 70-80 in anticipation of 6 months of fun before they get nerfed into the ground again...
There is a reason that rogues are the least played class in the game right now, its because they were made so feeble in 3.0 that it made no sense to play them. Rogues didnt just "switch" to dk, they started dks as an alternative to quitting the game.
Post by
chase123
Rouge 3.3 = OP.
Rogues have been the least-played class for nearly all of wotlk:
http://www.warcraftrealms.com/weeklyactivity.php
LOL that graph shows that there are more shammies and priests than rogues and mages. C'mon now you dont expect people to actually believe rogues are the least played class in WoW.
And as for the anti-rogue sentiment, people havent forgotten the days of
Can't do that while stunned Can't do that while stunned
.
Post by
DeathBlood
There is a reason that rogues are the least played class in the game right now, its because they were made so feeble in 3.0 that it made no sense to play them. Rogues didnt just "switch" to dk, they started dks as an alternative to quitting the game.
I agree with your whole post, and I've speculated about this idea for some time. The graph initially suggests that most DK's are former Rogue players, since Rogue activity decreases the most as DK activity rises the most. But after some time I have concluded that many Rogue players did in fact quit, and the influx of DK's is not driven from former Rogues.
Rouge 3.3 = OP.
Rogues have been the least-played class for nearly all of wotlk:
http://www.warcraftrealms.com/weeklyactivity.php
LOL that graph shows that there are more shammies and priests than rogues and mages. C'mon now you dont expect people to actually believe rogues are the least played class in WoW.
You misinterpret the graph. That's a graph of activity, not a census. It's not showing that "there are more shammies and priests than rogues and mages", it's showing that people are playing their Shamans and Priests more often during peak hours than their Rogues and Mages.
My argument was never that Rogue is the least common class in WoW. My argument was that it is the least played. There's a difference. If you look at Census data, you'll see that Rogues are the 7th most common, ahead of Priests, Warlocks, and lastly Shamans.
http://www.warcraftrealms.com/census.php
Which further proves my point that Rogues are underpowered now compared to other classes.
Rogues are the games current punching bag. There is no class i find easier to kill as a hunter. im sure most classes agree.
Both the Census and Weekly Activity graphs tell you this:
Since Rogues are the 7th most common class, but the least played class during peak hours (gametime hours 18-22 when activity is highest), people feel that it is more worthwhile and enjoyable to play other classes as opposed to Rogues.
That is the connection. And considering people tend to gravitate toward the current OP class (no surprise that DK's and Pallies are top of the Weekly Activity, and Hunters were top for most of TBC), it makes sense that there is a correlation between Weekly Activity and relative power of a class. People tend to have more fun when they feel as though their characters are more powerful than other players' characters.
And the longer that WoW is released, the more time people have and the more likely it is that players create alts of each and every class. If Rogues are the 7th most common class and the least played during peak hours, it shows that many people have Rogue alts or former mains, but they currently aren't playing them because they feel Rogues are underpowered.
Post by
241152
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Post by
Valer
Its only for the first second, so you can still predict which direction they are going in generally and then aoe a second later. Not that much of a bit deal really.
Post by
timwar
I wonder how many of the people posting on this thread actually play rogues. Because evryone i know who does loves them to tiny little pieces and wouldnt change em for anything.
To pull off a correctly timed stunlock or priorotising your cooldowns in the right way takes just as much "skill" as playing any other class.
Post by
Overhaul
Make a protection paladin. I have never had a rogue kill me 1v1. I also never blow a CD while killing them.
Post by
244869
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Post by
lChaosl
I wouldn't mind if it worked as intended either, but its current implementation is horrible. Simply being attacked by a melee makes it nearly impossible to get a successful vanish off. I've knocked many rogues out of vanish on complete accident with either auto attack or specials. Vanish is supposed to be our combat breaker, but what is the point of a combat breaker if being in combat means you can't use it?
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