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General Lore Discussions
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Post by
Patty
Completely off-topic to what's currently being discussed, but I can now comprehend the changes to the night elves with a much less "rawr we're savage and bloodthirsty and hot amazons" (the latter still applies, actually ;D) attitude towards them.
Post by
Morec0
If their is an Old God there - if, mind you - maybe it wasn't their orginally? Their massive creatures, but it may be possible that it "migrated" from where it originally was located to the Maelstrom to be closer to its minions - the naga.
And I just completed some of the last Vashj'ir quests. Epic, I must say, although the lack of Makrura is something that bothered me, now that I think about it.
On another note, I agree with Adamsm; Nazja'tar rising out of the sea woudl indeed be epic. But, judging by the level of work put into making the underwater zoen of Vashj'ir playable and fun, I doubt
all
of it will emerge from teh depths, if any at all.
And I'd like to see Undermine return in a Sanctuary city fashion, but this time, instead of people working together to solve a bigger threat constintly, think "Vegas." Slot machines, cards, everything you could think a goblin would make money off of.
Post by
Adamsm
If their is an Old God there - if, mind you - maybe it wasn't their orginally? Their massive creatures, but it may be possible that it "migrated" from where it originally was located to the Maelstrom to be closer to its minions - the naga.I don't know; I think it's the other way around: Because of the Naga and the implosion of the Well, that might have been what drove the Murlocs and Makura up out of the ocean, as the history for the fish-people say they were deep dwellers. I am hoping for either a 'dark' God on Azeroth(because we need one) or one of the sea borne Ancients of Azeroth went insane(on it's on, no Old God mind control please) after the Sundering and it took control of the two ocean species.
On another note, I agree with Adamsm; Nazja'tar rising out of the sea woudl indeed be epic. But, judging by the level of work put into making the underwater zoen of Vashj'ir playable and fun, I doubt all of it will emerge from teh depths, if any at all.I'm hoping for a 'new' continent to come up out of the Maelstrom itself heh, and they could still quite a bit of underwater zones.
And I'd like to see Undermine return in a Sanctuary city fashion, but this time, instead of people working together to solve a bigger threat constintly, think "Vegas." Slot machines, cards, everything you could think a goblin would make money off of.Heh, so Goblin starting zone on a mass scale lol?
Completely off-topic to what's currently being discussed, but I can now comprehend the changes to the night elves with a much less "rawr we're savage and bloodthirsty and hot amazons" (the latter still applies, actually ;D) attitude towards them.
Oh?
Post by
Morec0
Completely off-topic to what's currently being discussed, but I can now comprehend the changes to the night elves with a much less "rawr we're savage and bloodthirsty and hot amazons" (the latter still applies, actually ;D) attitude towards them.
Lol, of course it does. But why so?
And I'd like to see Undermine return in a Sanctuary city fashion, but this time, instead of people working together to solve a bigger threat constintly, think "Vegas." Slot machines, cards, everything you could think a goblin would make money off of.Heh, so Goblin starting zone on a mass scale lol?
Precisely. Would be epic, and would make sense.
Post by
457614
This post was from a user who has deleted their account.
Post by
Adamsm
]I'm hoping for a 'new' continent to come up out of the Maelstrom itself heh, and they could still quite a bit of underwater zones.
I think this topic has been in this thread before, and I believe I stated it then, but I think and hope that it'll be both, and that they'll do it completely through phasing.
Eh lots of people have said it in many of the threads; it's not just one person lol.
Post by
457614
This post was from a user who has deleted their account.
Post by
Patty
Hmm, well, I don't really know to what extent the night elves were savages in the first place. After all, they didn't attack the humans and the orcs for simply being in their forests, but for cutting it down. This conflict and tension is obviously increased when they hear of Cenarius' death at the hands of Hellscream. So, it was a defensive strategy used by the night elves and not the work of the elves being bigoted racists, as I had previously thought.
Furthermore, mages like Jaina may have left a more lasting impression on the elves than I had earlier believed. My hypothesis is that the main reason arcane was completely banned in the first place in Ashenvale was because Tyrande and the other leaders believed that it was magic that caused the horrible events of the War of the Ancients, and thus the Sundering, and not the reckless use of that magic. At Hyjal, the night elves see how effectively responsible mages can wield the arcane magic, even against the demons drawn to it, and may have been impressed.
Another point is that it's the night elves that expand the Alliance, bringing both the draenei and the worgen into the fray. I used to think that this was a major derailment of the night elves, but not so much now. As a people, I think they have matured since WC3 - quite dramatically as well, considering their lengthy lives. They may have never been xenophobic, merely over-vigilant. They can identify with the draenei (despite the hitch of them being called Eredar in Azuremyst), and they understand that the worgen curse is their fault, and that they must take responsibility of that.
That's not to say that the elves are rainbows and leprechauns now, though. Of course there is still racism and bigotry, but I think I overestimated how rife and engrained that would be.
Post by
Morec0
After completing the Eye of Twilight quest in Hyjal, I can't help but lol. For those who don't know, after exiting the cave you see your character floating above the eye and telling all of the ogres to leave, proclaiming him/herself to be the Eye and their new master. At the time I was on my death knight (Morec) and it seemed
exactly
like something he would do.
To a more Lore implication, though; these eyes are a means of communication and watching over of the Hammer for Cho'gall. Is there a portable, magical equvilent for other such groups (such as the naga, or the Cult of the Damned)? The best canidate I could think of for the Shadow Council and its subgroups woudl be the
Eye of Burning Shadow
.
Post by
306612
This post was from a user who has deleted their account.
Post by
Interest
I'm hoping for a 'new' continent to come up out of the Maelstrom itself heh, and they could still quite a bit of underwater zones.
Oh god that would kick some serious ass. It would be an epic followup to the isles that came up in the Warcraft 3 TFT campaign.
Also, WTB Tomb of Sargeras as an instance (raid or 5-man, I don't care =D)
Post by
Monday
I would say impossible, because supposedly Azerothians aren't allowed in the Tomb, but somehow the Night Elves got in. Maybe it was because the spell didn't cover them (which is stupid imo).
Post by
Adamsm
I would say impossible, because supposedly Azerothians aren't allowed in the Tomb, but somehow the Night Elves got in. Maybe it was because the spell didn't cover them (which is stupid imo).
They got in because the Tomb has been open since Gul'dan opened the doors and let loose the Daemons of War.
Post by
Monday
Ah, so the spell holding them back faded?
Post by
Adamsm
The spell was destroyed when Gul'dan opened the doors. What you fight there during Frozen Throne are the ghosts of the Orc clans foolish enough to follow Gul'dan in there, and the few remaining daemons who didn't make tracks after the doors opened. As for the place itself; if we do go there, it will be an underwater dungeon as the island it was on sank at the end of the dungeon crawl.
Edit: Yes, I am using the spelling with the 'a' as that's how it was spelled in the Warcraft 2 manual.
Post by
355559
This post was from a user who has deleted their account.
Post by
Skreeran
Hey, I just realized I went through Twilight Highlands without ever getting sent to Grim Batol. Is there a breadcrumb quest that I missed?
I think so, I remember seeing one of those, but it's been a while.See, I'm really wanting to know, because I don't wanna turn in the quest in that dungeon until I know I'm not locking out a breadcrumb quest that I missed.
Post by
457614
This post was from a user who has deleted their account.
Post by
Skreeran
See, I'm really wanting to know, because I don't wanna turn in the quest in that dungeon until I know I'm not locking out a breadcrumb quest that I missed.What I do in these scenarios:
In the dungeon zone page, look at the quests.
From there, navigate your way to the quest tab.
Open new tabs for every real (not daily) quest.
Click on the quest-givers to get to their pages.
See for yourself if the quest-givers start or end any other quests.
If so, you've probably got yourself a pre-quest. If not, you might need to enter the instance by yourself and see if there are any other NPCs in there that can give or receive quests.
I looked at Grim Batol like this just now and I can't find any, but since quest-givers are at the entrance of the dungeons now, you should be able to take a look for yourself without any greater problems. This method might take some time (if you can't find any pre-quests, that is), but if you're serious about not missing any breadcrumb quests, then you probably won't mind that much.Good tips, but unfortunately I already tried that as well. Having flown all over Twilight Highlands looking for a quest that I missed, and having not found any, I don't think there is a breadcrumb. Odd though, since every other Cataclysm dungeon had one...
Post by
Rankkor
Good tips, but unfortunately I already tried that as well. Having flown all over Twilight Highlands looking for a quest that I missed, and having not found any, I don't think there is a breadcrumb. Odd though, since every other Cataclysm dungeon had one...
I think there is a reason why there isn't one.
There isn't one because none is needed, you are led to the very entrance of grim batol when you are escorting the gob squad. However unlike most breadcrumbs, the quest doesn't take you "inside" just as you reach the entrance of grim batol, you get sent to calen, and from there u see the climatic confrontation between alextrazsa and D-wing.
there are only 3 questgiver NPC's inside that instance, all you have to do is check wich quests they start and wich one they end. If they only end the same quest they start, that means no breadcrumb.
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