This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.5
PTR
10.2.6
Blessing of Kings vs Blessing of Might
Post Reply
Return to board index
Post by
Squishalot
Introduction
This is a sub-thread linked to the Common Issues main thread that I'm putting together. As a sub-thread, it will contain the theorycrafting information on a particular point being addressed.
Issue: Blessing of Kings vs Blessing of Might
Blessing of Kings
Adds 10% to all statistics.
Blessing of Might
Adds 550 AP (+25% if Improved)
Theorycrafting
550AP = 275 Str equivalent
275 / 10% = 2750 Str required for BoK to give 550AP.
Improved BoM will require 2750 * 1.25 = 3438 Str before Kings will provide more AP.
On base Agi, BoK will also give about 10 Agility as well. This will increase Crit% by around 0.2%.
Conclusion
From a pure DPS perspective, unless you have Str > 2500 (unimproved) or 3200 (improved), BoM will provide a bigger boost to your DPS. Between 2500-2750, and 3200-3438, there is a chance that the increase in Crit (especially if you have Agility gear) may result in Kings producing a higher DPS - use Rawr to confirm.
In doing so, you sacrifice health, dodge, a small amount of crit, a small amount of additional mana, and some minor armor.
Solo'ing, it's personal preference. On a PvP server, Kings can be useful for the extra health.
Heroics/Raiding, you should be using BoM unless you have a very high Str pool, since your priority is your DPS.
Post by
Brique
I'd still use Blessing of Might in PvP, the extra health isn't exactly worth it considering a healthy amount of AoW procs can keep you alive a lot longer than an extra 1k health will.
Post by
Sgtpain
Thanks for the breakdown, it's nice seeing the numbers, but, I thought this was common knowledge. Imp BoM will always be better for pure dps for most classes. The only classes that I think it affects greatly different are combat (I think it's combat) rogues and survival hunters. Survival hunters get their AP and dps from other stats too, so alot of them prefer kings.
For tanking, BoS is going to be pretty sweet now. It now gives 10% str (which now converts to SP) and block value. Warriors and druids might prefer kings if another pally isn't in the group though, but, they will def think harder about that decision than they have before.
I am very excited for the new BoS xD
Post by
Hyperspacerebel
Thanks for the breakdown, it's nice seeing the numbers, but, I thought this was common knowledge. Imp BoM will always be better for pure dps for most classes. The only classes that I think it affects greatly different are combat (I think it's combat) rogues and survival hunters. Survival hunters get their AP and dps from other stats too, so alot of them prefer kings.
I don't play either of those classes, but I do play enhancement shaman who get their AP from 3 stats. And even then Might is better because of the sheer amount of AP we stack. And being that hunters are sappin' mah gears, it can't be too different for them.
Post by
Sgtpain
Thanks for the breakdown, it's nice seeing the numbers, but, I thought this was common knowledge. Imp BoM will always be better for pure dps for most classes. The only classes that I think it affects greatly different are combat (I think it's combat) rogues and survival hunters. Survival hunters get their AP and dps from other stats too, so alot of them prefer kings.
I don't play either of those classes, but I do play enhancement shaman who get their AP from 3 stats. And even then Might is better because of the sheer amount of AP we stack. And being that hunters are sappin' mah gears, it can't be too different for them.
Yeah, I agree, I mention survival hunters because of
http://www.wowhead.com/?spell=53292
,
http://www.wowhead.com/?spell=19180
and
http://www.wowhead.com/?spell=56341
. They GREATLY benefit from Kings, more so than any other class for dps. IN fact, they have probably more talents that stack than any other class too, building more and more agility as they do their rotations.
There might be a calculation or a threshold that kings will become equal or better than might for them, but I am not sure. Many will tell you the raid utility they get from crits and the bigger than usual dps from kings is more beneficial to a raid than just getting might.
Post by
SlowSide
Most Survival Hunters will get AP from
+30% Stamina
+100% Intellect
+215% Agility
BoK would give 358 AP to my Fiancee who is an 80 Survival Hunter. Plus a small boost to her Crit ( already 35% ) a boost in health, and an increase in mana which means less time using Aspect of the Viper which is a huge deal. It would also increase her contributions to her pet slightly, and while much less important for survival hunters it does contribute to their total.
130 Agi * 2.15 = 280
110 Sta * .3 = 33
45 Int * 1 = 45
I would say on the higher end a well geared hunter might do better over the long haul with BoK than with BoM.
Post by
Sokur
Whats this 215% to agility from! SV hunters get 100% Intellect - AP, 17-18% Agility & 30% Stam - AP.
Post by
SlowSide
Whats this 215% to agility from! SV hunters get 100% Intellect - AP, 17-18% Agility & 30% Stam - AP.
1 Agility > 2 AP for
SV Hunter correct
?
Then you add in the 15% from
talent
Hunting Party
would add another 1-3%
I made the assumption of replacing greater than with equal. But this is very easy to test by getting a pally to buff you w/ BoK & see how much AP you gain. Or I can do it tonight myself to see how close / far off I am.
You do only get +15% from Talents, but you get the bulk from just being a hunter & pulling AP from Agility.
If I am incorrect then I am sorry for the misinformation, but I know hunters get more than just 17-18% of their agility as AP.
:EDIT: If the 1 Agility > 2 AP isn't meant overall then it is only 115%-118% agility -> AP which moves things around a fair bit so Hunters will typically only get 250-300AP from BoK.
Post by
Squishalot
Whats this 215% to agility from! SV hunters get 100% Intellect - AP, 17-18% Agility & 30% Stam - AP.
1 Agility > 2 AP for
SV Hunter correct
?
Then you add in the 15% from
talent
Hunting Party
would add another 1-3%
Actually, that would make it 230% from agility, since you add the talent in before multiplying. 1 weapon agility = 1.15 actual agility = 2.3 AP.
However, much the same with Divine Strength, don't be confused, because whatever Agility is displayed, that is doubled. So if what you read goes up from 1300 to 1430 from BoK, you only get 260AP from that, not 338.
Post by
Sokur
Hunters only get 1AP from 1 Agi, so 100 Agi = 100AP + 17% from talents + 10% from Kings equals 27% meaning 127 Agi = 127 AP.
Post by
Squishalot
Hunters only get 1AP from 1 Agi, so 100 Agi = 100AP + 17% from talents + 10% from Kings equals 27% meaning 127 Agi = 127 AP.
/facepalms at SlowSide
I didn't follow the link where he indicated 1 Agi > 2AP.
I believe the talents should be multiplicative (i.e. 100 * (1.17) * (1.1) = 129 AP), but that being beside the point...
@ SlowSide
The reason 1Agi > 2AP is because:
1 agility -> 1.17 agility due to talents
1.17 agility -> 1.29 agility due to Blessing of Kings
1.29 agility = 1.29 AP.
1.29 agility also = 0.015% crit, or around that much extra damage.
It's not to say that 1 agility gives you 2AP, but rather, if you need to choose between the two (due to gemming, for example), you would rather 1 agility because it gives you more benefits than 2AP does.
*note to self to follow links before taking things blindly at face value*
Post by
SlowSide
Sorry for the mistake :(
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.