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Holy paladin raid viability
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Post by
363550
This post was from a user who has deleted their account.
Post by
Quest
That same person would have been doing 20% of the total healing
as
a druid and a shaman too.
Post by
Hyperspacerebel
That same person would have been doing 20% of the total healing
as
a druid and a shaman too.
Post by
svirve
That same person would have been doing 20% of the total healing
as
a druid and a shaman too.
Post by
363550
This post was from a user who has deleted their account.
Post by
wearetheocean
depends on the fight, if its an aoe heavy fight, the raid healing priest/shaman or druids will have more healing in general. not always but usualy.
if a tank isnt taking much damage a holy pala is not going to be casting holy lights on him 24/7 giving him the big % of healing.
if the holy pala was healing through hodir or something im sure his healing would have been much higher, from healing frozen blows etc.
Post by
pezz
I've outhealed very good druids in AoE damage before. You keep beacon on your tank, you use glyph of HL, and you just heal like crazy through the worst of it. We also have a few fantastic raid-wide mitigation abilities, which won't show up on healing meters, but can prevent a very impressive amount of raid damage. Or, if you don't want to use a holy paladin for raid healing, you just have him beacon one tank and heal the other. All of the sudden you have one healer for both of your tanks and more raid healers than you can possibly need.
Post by
138584
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Post by
228908
This post was from a user who has deleted their account.
Post by
Thyraxion
Healing is all about the player.
"A druid can tank heal like a paladin can raid heal"
and... its very good actually.
they just do it in a different way. but ultimately they can contribute the same amount of ehps ( effective healing per second ).
the answer to your question would be.. you need all healer classes.
your choice on who to bring should mostly depend on who the player is behind that character. And what buffs that class brings.
fe. you have a shadow priest? bring the pally for extra blessings.
do you have a prot pally and ret pally but no shadow priest? bring the holy priest.
no dps shamy? bring the resto.
Post by
363550
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Post by
Arannia
I'm thinking about the optimal 10 men raid setup:
Group 1
Feral druid tank
Ret paladin
DK
Enh Shaman
Rogue (me)
Group 2
Prot paladin
Balance druid
Destro Warlock
Disc priest/Resto druid or holy paladin
Resto shaman or holy paladin
I wouldn't want to be part of that raid! :P
Only 2 ranged DPS, 0 if you do as you hinted and replace the Boomkin and Lock with more melee DPS.
Best composition I can make up is
this!
Took about 3 minutes of effort so meh. Slay me.
Post by
363550
This post was from a user who has deleted their account.
Post by
mrsrant
I wouldn't want to be part of that raid! :P
Only 2 ranged DPS, 0 if you do as you hinted and replace the Boomkin and Lock with more melee DPS.
Best composition I can make up is
this!
Took about 3 minutes of effort so meh. Slay me.
You're ranged dps setup is quite good, though it lacks some buffs. I prefer melee dps (because my class is melee and I like it), while you prefer ranged. That's ok. Imo, a melee focused 10 player raid can do just fine, though I agree that ranged dps is slightly superior or even mandatory in some boss fights.
Just because YOU prefer melee, doesn't mean it is whats good for the raid. Raids are different than blasting through a quick 5 man. End game, whats best for the raid to succeed is what matters. And, as a fairly competent Holy Pally ;-), I cringe when we have too much melee, think of your healers on occasion, eh? ;-)
Post by
2033
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Post by
Arannia
A melee focused raid won't do "just fine". The point of having balanced melee and ranged is to have diversity. Too much of one = Not enough of the other = Constant wipes because your raid can't kill Mimiron's head in Phase 4 on Mimiron, or whatever, if fully melee.
Post by
MegaVolt
Holy pallys are awesome. Now that overheal still heals your beacon of light target holy paladins might actually be a bit overpowered in my opinion.
I don't play one myself but as Druid healer in my guild I now really have to fight to be nr1 in healing done in 10mans. Add in all the cool and versatile buffs the paladin brings to the raid ...
By the way, this is as good a place as any other to ask:
Since beacon gets overheals is there actually a reason to cast something on the tank? Or do paladin tank healers now just spam stuff at the raid and let beacon take care of the tank?
Post by
228908
This post was from a user who has deleted their account.
Post by
pezz
You might also use LoH directly on your beaconed target, if you have the MT beaconed, because there's a talent that gives a temporary mitigation buff to your LoH target, and that buff won't transfer over Beacon.
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