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Rules of Warcraft (An NPC's Guide)
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Post by
223674
This post was from a user who has deleted their account.
Post by
irishsnout
49. if an adventurer kills you, just remember you dont have to corpse walk like he does.
Post by
Eccentrica
50. Invest in Tylenol. You are going to be standing for a long long time.
51. If you are a questgiver, quest turn in NPC, or a vendor and you happen to be killed, take a reallllly long time respawning; about twice as long as anything else in the game. The adventurers waiting for you need a bio break anyway.
52. If you are a questgiver, don't give quests to adventurers until they've already been to the part of the zone you need something from.
53. Don't give Cloth Armour rewards to Cloth wearers. This concept applies evenly to Leather/Mail/Plate wearers.
54. When offering a bounty on something, go for the gusto. Why have 5 animals killed when you can get 40!
55. Think outside the box, adventurers love quest chains; especially the ones which take them all over Azeroth.
56. If you are a Daily quest giver, give the same quest at least 3 times in a row. Adventurers love it when you do that.
Post by
Kristopher
57 - See that <insert combat pet here>? Kill it first. Its more dangerous than the person shooting stuff at you and or hacking at you with a sword.
58 - See all that money you have? Don't spend it. New equipment is so not going to help you.
59 - Its perfectly acceptable to spawn on top of eating adventurers, in fact, its encouraged! This goes to you Mr. Fel Reaver.
Post by
hymer
This goes to you Mr. Fel Reaver.
That must've been horrible!
Post by
345952
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Post by
159189
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Post by
410715
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Post by
Interest
Rule 64. There are multiple sets of the Rules of WoW. You may follow any that you wish.
Post by
doublediamond410
Rule 65 - If you are an elite NPC in an instance, rarely should you fear players
of your same level
.
Post by
319743
This post was from a user who has deleted their account.
Post by
seebs
N+1: If you desperately need your dead friend's death avenged, and a heroic adventurer has come up to talk to you about this, your best bet is to suddenly walk away, ending the conversation. This keeps the adventurer from taking your reward for granted.
Post by
s20mike
Rule 67: If you have a patrol route, and happen to walk over a pile of your friends and allies corpses, freshly slain by those adventurers over there >>> ...
...feel free to ignore them and carry on with your patrol. Do not deviate from your path until someone taunts you or throws something at you.
Post by
225701
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Post by
Senbon
Oh this thread sure is epic!
+1 and cookies for all!
Post by
367590
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Post by
kittyrar
Rule 69: If there's a big red bobbing arrow above your head, don't worry about it. What's the worst that could happen?
Post by
Tradissa
Rule # 70 - If you're a vendor, please pay adventurers huge amounts of gold for trash items such as a tower key or an oil painting. Really only need a few gold in exchange for epic loot from KT or Razorscale.
Post by
318463
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Post by
234467
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