Do you or other devs feel satisfied with the trailers? I remember reading about developers cringing at dated trailers that they worked on, and I understand that, but from a player perspective, it seems easy to ignore the dated look and indulge in the nostalgic feeling that comes from watching a trailer for a game with many fun memories.
How Manny day's did it often take to film many of the trailers? including that of failed attempts
Most of us were unsatisfied and thought they looked stupid at the time. Maybe we were just wishing we could actually show gameplay. Spells and combat really didn't exist, but we were also so eager to show our work that the terrible pantomime of gameplay was something we overlooked.
I've heard over the years that hunters were the last class to be put in the game and it was a controversial decision. Is there any truth to this?